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  • 10 Reasons You Should Pre-Order Torchlight 2 Even If You’re In Love With Diablo 3

    Hope everyone is having a happy weekend, wherever you are! Today I'm bringing you a special gem, written by our Analyst/Writer Jerich! He's sent it over to me for proof-reading, which ironically meant I had to cut down on my Diablo 3 time tonight. I hope you all enjoy this as much as I do, and please share it with your Diablo 3-hooked friends are a bit hesitant to give Torchlight II a chance.

    Intro

    I love Diablo 3. As I sit writing this, three weeks after launch, I have already put over 150 hours into it. Although it is definitely not perfect, I believe that all the Diablo 3 haters are ignoring the places its design approaches brilliance. While you are busy playing Diablo 3, though, Torchlight 2 (another Action RPG) is currently available for pre-order on Steam and Perfect World. Here are some of the reasons why I think any serious Diablo 3 fan should pick it up as well.


    #1 - You will actually find Unique and Set Items

    I have played over 150 hours of Diablo 3. Question: How many items have I found that were better than something I found off the auction house? Answer: Two. I think most of us understand how bad the Diablo 3 economy would get if it was easy to find really good items. These items would flood the auction house and completely break the game. That being said, after killing the Inferno Siegebreaker countless times and never finding a single serious character upgrade, I get tired of waiting for my lucky day. I haven’t found a single legendary item (even a crappy one) and am starting to feel the only way to get ahead is to play the auction house.

    Part of the reason I’m looking forward to playing Torchlight 2 is that I will find my own set / unique item (probably in the first thirty minutes). There is just something satisfying about actually using the awesome gear I just wrest from the hands of a monster I vanquished. Also, the legendary items in Torchlight 2 are amazing. There are over 2500 of them, they are focused and they sport some really cool unique modifiers. For instance, I found a pistol that leveled up after I killed 100 zombies with it. Finishing this mini-quest unlocked the ability to raise creatures I killed as flesh eating zombies.

    Question: Will I continue to farm Diablo 3 after getting Torchlight 2? Answer: Yes. Question: Will being able to log into Torchlight 2 and farm some cool items after hours of frustratingly farming in Diablo 3 save me from repeatedly throwing my mouse across the room in nerd rage? Answer: Also yes. Torchlight 2 is like Diablo 3 therapy. Honestly, I think I will have more fun playing both side by side than I would have playing either exclusively.


    Reason #2 – Adjustable Difficulty
    Confession time… sometimes I wish I had an easy button in Act 3 / 4 Inferno. My gear still kind of sucks and I sometimes feel like I am hitting a wall after getting owned by the same champion pack multiple times before I kill it. Unfortunately, whenI go play a Normal, Nightmare or Hell character and it feels like too much of a big roflstomp. I believe that there is such a thing as a gaming sweet spot - something that is challenging, but doable if the player is skilled. If a game is too easy, I get bored. If a game is too unfair, I get frustrated and rage quit. An example of a game I believe hit this difficulty just right is Dark Souls. It was difficult, but felt fair and hit the middle ground just right for me. Unfortunately, only parts of Act 1 of Inferno currently feel like that in Diablo 3 with my current gear. I’m sure once I get better gear I will be owning face in Inferno, but right now everything past Act 2 feels wildly imbalanced. What I wish I could have is an Oblivion-style slider that allowed me to adjust the difficulty on the fly. Luckily Torchlight 2 has this.

    Unlike Diablo 3, Torchlight 2 is not constrained by secure servers and an auction house. This means that there is no need to pipe everything through a common difficulty curve the sake of fairness. Each time you create a game, you are able to select your difficulty level. Since there are no real benefits for picking hard difficulties other than fun (you don’t get better loot), you are free to play the game how you most enjoy. If you like being overpowered… you can play normal mode. If you like a serious challenge, play elite (which is much harder than very hard in TL 1). If even Elite is not enough for you, you will be able to easily download a difficulty mod and challenge yourself further.


    #3 – Offline / LAN / Internet Play
    While this is not as big a deal for me as it is for some people, the fact that you don’t need an active internet connection to play Torchlight 2 is a huge bonus. There is no need to wait for server maintenance and you will be able to play it even while traveling in areas without service. Perhaps even more awesome is the ability to hold throwback LAN parties and connect to your friend even if you are behind a firewall or in some other area without easy net access. Heck, you could buy Torchlight 2 just to play while waiting for the inevitable Diablo 3 server maintenance or content dead zones.


    #4 – So Much Better than Torchlight 1
    (In every way that matters)
    I liked Torchlight 1. I thought it was a good Action RPG that showed a lot of promise. That being said, I was disappointed in several ways. Reading gamer online message boards, I know many other people felt the same way. Luckily, Torchlight 2 not only fixes most of the grievances I had with the first game, but almost feels like a different game. Here are just some of the highlights.
    Items / Classes
    • Way better itemization (more focused, better design, better graphics and they go all the way to level cap)
    • Enchanting now actually enhances the item game rather than detracting from it
    • More interesting skill trees (No shared passives / much better skills overall)
    • Each class has a ton of support options if that is your thing
    • The spell system has been improved significantly

    Gameplay
    • Each mode is more challenging (Elite Difficulty is actually really hard)
    • Pet functionality is expanded
    • Art / Animation / Sounds all have much higher production value
    • There is a New Game+ mode (like Diablo 3 Nightmare) as well as an end game quest system that will take you all the way to level cap (And keep you busy afterward)
    • Champion / Boss packs have a variety of challenging attributes

    World
    • There is actually a real story / lore (Runic hired a writer)
    • Quest / Event variety is good this time around. I find myself wanting to read the dialogue
    • Level design is much more varied than Torchlight 1


    Click below to go to Page 2!
    Comments 18 Comments
    1. JermEx's Avatar
      JermEx -
      "Torchlight 2 is like Diablo 3 therapy"
      That line alone is full of win.
    1. Rusty's Avatar
      Rusty -
      Nerd rage...love it.*
    1. vampireyurigirl's Avatar
      vampireyurigirl -
      I so want to necro post that private server thread. It was a great read from start to finish.
    1. darkparadise's Avatar
      darkparadise -
      While waiting for an invite into the TL2 beta... i got frustrated & bought D3 ...then a couple days later got an invite to TL2's final weekend... i honestly havent even logged back on to D3. *After playing TL2, i couldnt bring myself to play anymore D3. **I have been playing LOTRO while i wait for TL2 though.*
    1. bigbenbeaubien's Avatar
      bigbenbeaubien -
      No legendary and no Set pieces in 150hrs ?

      Wow i am going to think that i am a lucky guy with 3 Legendary and 3 Set pieces in about 122hrs !

      I agree with all of your 10 reasons... looking forward to play the full game of Torchlight 2
    1. Reat's Avatar
      Reat -
      Excellent article, and you didn't sound like a rabid fanboy (we all know you are :P).
    1. Lord_Purple's Avatar
      Lord_Purple -
      I haven't even tried the free version of D3, I completely lost interest in the game when I found out it was going to be online only.

      as much as I'd like to see what they've done with the new classes I'm not interested in playing a wow clone disguised as Diablo.
    1. FiremoonS1986's Avatar
      FiremoonS1986 -
      I really like what I see being implemented with the sequel, especially since later levels actually felt a tad empty without mods in TL I. Also, I don't think I recall any game that actually had notable features all the way up to the level cap in other (unmodded) games, so by the looks of this, the game is sure to be a real treat once I obtain a better set of hardware to enjoy all of its features.

      Also, I'll admit that while I really liked a lot of what I saw implemented in D3 with the character classes (ie: spell damage dependent on weapon damage), I really would have sunk my teeth into the game had Blizzard chosen to offer MMO as an option alongside Single Player and LAN, instead of as the mandate like it obviously would be in WoW. Maybe one day I'll shake my prejudices against MMOs in general, but still, I think keeping some of the old features for Diablo I and II fans like me (and so many others out there) would have been perfection for that (final?) installment of the Diablo series.
    1. mayaman79's Avatar
      mayaman79 -
      The online part totally ruins D3. And since it's online servers, its now all spammed down with gold sellers. Yuck!
    1. Ramli's Avatar
      Ramli -
      I thought one of the main ideas behind Blizzard making D3 all online was that they wanted to cut down on gold/item sellers? Although if the reporting system is anything like it is in WoW, nothing will ever be done about the ppl spamming that crap. I figured it wouldn't take long for gold sellers to show up. Wonder how much longer it'll be before a site like the item seller for D2 crops up anyway. I can see someone doing that to further under-cut the RM auction houses. Blizzard is quite slow at dealing w/ stuff like that, if ever.

      Funny how they fail to respond to things like this in WoW and other games, but will threaten to sue when a guy makes a WoW-based MUSH.
    1. razikain's Avatar
      razikain -
      Since there are no real benefits for picking hard difficulties other than fun (you don’t get better loot)...
      Why exactly on earth for God's sake we don't get better loot in harder difficulties? "Fun" and "challenge" aren't enough for me, I want to get rewarded for that. I don't mind if the game is too easy or too hard, as long as I'm rewarded accordingly.
    1. Ramli's Avatar
      Ramli -
      I have to say that I agree w/ the above statement a bit. For those players that want a bigger reward for being challenged more (besides playing the game), why would not getting better loot at higher difficulties be a selling point? Most ARPG MMO's offer better rewards for dungeons and such that are tackled at a higher difficulty, so why wouldn't that be possible for an ARPG? Why shouldn't it also be a standard?
    1. Webbstre's Avatar
      Webbstre -
      Look at this from the other side: Why punish people who aren't as hardcore a gamer as you are by not giving them good loot? If you play a harder difficulty for the challenge, and challenge is where you get your fun, then just playing the way you like should be good enough.

      Also, most ARPGs don't have this kind of difficulty system. If you want better loot, just play through to New Game+. Torchlight's New Game+ is what other ARPGs call "Difficulty" settings.
    1. Just Asking's Avatar
      Just Asking -
      About the offline mode. Will have any chance to modify the "saves" like diablo 2? Or even offline you save your character server-side. Or to play online only with online characters?
    1. Webbstre's Avatar
      Webbstre -
      There is no online-only character at this time.
    1. littlemute's Avatar
      littlemute -
      I think you need to talk about the Hit Lag in D3 vs Torchlight 2. *In D3, if you spark an enemy's attack animation, you get hit--no dodging. *So you will be halfway across the screen and get hit by a skellington you just ran past. *It looks stupid and it's not as fun. *Torchlight 2 has actual hit detection like say, Street Fighter, where you get hit if you actually get HIT by the enemy model. *It's subtle but it makes a giant difference in the way that the games play. *One is good (torchlight) and one is just another reason why D3 is boring to play in addition terrible crafting and boring items. Torchlight 2 doesn't look as good as D3 (but it looks good), but holy cow is it more fun to play.
    1. Ramli's Avatar
      Ramli -
      This is another common complaint that I've seen on the official Diablo forums for D3, lag hits and lag deaths, especially in Inferno. In fact, I think this is the probably the second biggest reason why so many people are quitting D3 (and I saw A LOT of threads about people quitting, and I mean A LOT).

      The one-shot kill mechanic for elites in Inferno resulting in a lot of lag death deaths has a lot of people raging as well. That mechanic btw was just implemented in WoW: Cataclysm, and for Blizzard claiming to be a company that listens to fans, it saddens me that the unblockable, unavoidable death garbage has been added to D3 as well (many WoW players listed the constant one-shot, unavoidable death hits to be one of the reasons why it was pointless to do Cataclysm dungeons and raids; the rewards were not worth the repair costs in the end a lot of the time: sad how this consistent negative feedback did not deter Blizzard from including such a mechanic in D3).
    1. DT2's Avatar
      DT2 -
      Diablo III was fun when it first came out, but lost it all gradually with every "nerf" patch after that. I actually feel disgusted when I play now.

      Please bring this game out. I need some therapy sessions!