Filename | Total Downloads | Files | Uploaded | Last Updated | |
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Special Belts! This is a gag mod which adds codpieces and chastity belt items to the game. It's a port of the same mod I made for TL1 a long time ago. At the time, I made it to fulfill a request (here's the original post: http://forums.runicgames.com/viewtopic.php?f=20&t=21392) Adds 6 codpieces and 6 chastity belt items. They've all been set-up as uniques. |
653 | 1 | 02-19-2017, 07:13 AM | 02-19-2017, 07:13 AM |
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TL1 Game Events Soundpack Mod This soundpack mod is a port to TL1 of my TL2 soundpack mod. It changes the following in TL1: 1. Levelup sound 2. Critical hits sound 3. Drinking health potions 4. Drinking mana potions 5. Using a shrine 6. Identifying an item 7. Healing (without drinking a health potion) 8. Getting mana (without drinking a mana potion) 9. Opening a portal 10. The portal looping sound 11. Entering... |
292 | 1 | 02-18-2017, 02:47 AM | 02-18-2017, 02:47 AM |
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Phan's Big Pets Updates June 15, 2014 1. Added Kva's Mountain Jackalbeast and Cave Bear models+textures(with permission). Total pets is now 26. May 1, 2014 1. Boosted movement and attack speed for both Troll pets. Apr.26,2014: 1. Added the TL1 troll. *Total now 24 pets. 2. Hunting Cat is its own unit / no longer just an overwrite of Big Cat 3. A few more skin options and scale adjustments all around Descripti... |
4564 | 2 | 06-16-2014, 03:21 AM | 01-08-2017, 10:31 PM |
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Phanjam's Soundpack Mod Hi All ![]() 1. level-up sound 2. critical hits sound 3-4. use health potion 5-6. use mana potion 7. identify an item 8. receive a shrine buff 9. create a portal 10. use a portal 11. the portal loop-sound 12. Engineer "pip" sound 13. Embermage Charge Full sound 14. Berserker Charge Full sound 15. Berserker Charge E... |
1339 | 1 | 11-13-2013, 11:30 PM | 11-13-2013, 11:30 PM |
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Destroyer Class Mod (Phanjam's Version) Before anything else... Anoka and I learned there's some confusion between his Destroyer mod and this one. If you're looking for the Destro mod that also has the "Descendants" sub-class in it, that's Anokas (http://forums.runicgames.com/viewtopic.php?f=48&t=54840). Mine just has the Destro class in it. Also, we've developed our skill trees differently though we both intend not to deviate fr... |
4870 | 1 | 09-27-2013, 09:07 AM | 09-27-2013, 09:07 AM |
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Replacement Destroyer Quest-giver Replaces the Destroyer quest-giver in Act1 with the Destroyer from Torchlight 1. Does not do anything different, just uses the TL1 Destro model mesh and a custom texture. Known Issues: - the model's boots are not rendering properly. Will fix that, eventually ![]() |
350 | 1 | 06-27-2013, 05:57 AM | 06-27-2013, 05:57 AM |
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[WEAPON] Claw Weapons Hi. I made some claw-type weapons, inspired of course by TL2. These were made in SketchUp too. This is another resource mod - untextured models, but tested to work in-game (TL1 anyway). Thread Discussion |
942 | 1 | 09-22-2012, 07:47 AM | 09-22-2012, 07:47 AM |
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[WEAPON] SU 2 Handers This is a mod containing 2-hander weapon models made using SketchUp. 1. Reclusiarch's Crozius (inspired by Warhammer 40K lore) 2. Chaplain's Crozius (inspired by Warhammer 40K lore) 3. Axe of Rexor (my conception of what a barbarian axe should look like) See the accompanying pics below. This is under "Resources" because it is incomplete - the models have no textures at all. But I have s... |
674 | 1 | 09-12-2012, 09:15 AM | 09-22-2012, 07:36 AM |
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[ITEM]Identify Stone This is an upload of the Identify Stone(No Conflict) mod by Ember. All credit goes to Ember as author and his named sources. Description: Replaces the Identify Scroll with an Identify Stone which does not get used-up after each use. It's also available for cheap from the vendor. As packaged by Ember, this mod also contains the Town Portal Stone mod by Maneero, on which this Identify Ston... |
1717 | 1 | 08-20-2012, 10:35 PM | 08-20-2012, 11:29 PM |
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[WEAPON] Assassin's Katar Assassin's Katar Weapons Mod These Katar have been tuned for the Assassin/melee fighter. They are lighter and better balanced giving them much faster attack speeds than a regular Katar. This is a modification of the Nobelema's Katar weapon mod by Flakk. Version Notes Version 1.0, 18 Mar 2012 - modified damage and attack speed settings. Else, no other changes from Flakk's Katar mod. Ac... |
1646 | 1 | 08-18-2012, 12:29 AM | 08-18-2012, 12:29 AM |
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[FILTER] ENB Graphics Filter This is a graphics filter from the ENB series (http://enbdev.com/index_en.html) by Boris Vorontsov, which can be used to modify how TL displays on screen. This filter was first introduced to the TL community by CheesyPeas in a post on forums.runicgames (http://forums.runicgames.com/viewtopic.php?f=20&t=29068), I am uploading it here more for redundancy than anything else. Credit also goes to... |
1581 | 1 | 07-10-2012, 04:27 AM | 07-10-2012, 04:27 AM |
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[PET] Jackal Beast This mod replaces the standard TL1 dog pet using the Jackal Beast model from TL2. Version History: Version 1.0, July 2, 2012 - first public release Thread Discussion |
5936 | 1 | 07-01-2012, 05:32 PM | 07-01-2012, 05:32 PM |
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[PET] Direwolf This mod replaces the standard TL1 dog pet using the large wolf model from TL2. Version History: Version 1.0, July 2, 2012 - first public release Thread Discussion |
2972 | 1 | 07-01-2012, 05:29 PM | 07-01-2012, 05:29 PM |
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BloodRune Alchemist Armor This is a re-texture of Theo89's excellent DarkRune Alchemist armors set. Basically I just changed the green glowing portions to red. Will get some screenies up sometime soon ![]() Version History Version 1.1, July 1, 2012 - fixed a bad texture (bone boots) Version 1.0, June 30, 2012 - public release Thread Discussion (http://www.runicgamesfansite.com/showthread.php?t=5147)... |
2111 | 1 | 06-30-2012, 04:54 AM | 07-01-2012, 01:41 AM |
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[GAME] Items Always ID + 99 Stacking Combined these 2 mods a long time ago and someone just happened to ask about such a combination ![]() 1. Addicted's Stacking Mod (stacks scrolls and potions 99 deep) 2. Maneero's Items Always Identified Mod (an update from Nanenj's mod which does the same thing) Enjoy! Thread Discussion |
8445 | 1 | 06-10-2012, 03:15 AM | 06-10-2012, 03:15 AM |
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[GUI] Scratched Metal HUD Description Makes changes to the game's HUD using a dark "scratched metal" texture. Made it for myself to have a darker overall look. Versions v2.1 - June 30, 2012 v2.0 - June 24, 2012 v1.1 - June 17, 2012 v1.0 - June 3, 2012 Thread Discussion |
1403 | 1 | 06-06-2012, 08:16 AM | 06-29-2012, 11:01 AM |
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[MONSTER] Acid Monsters This mod adds three "Acid Monsters" to the game: Acid Gel, Acid Zombie and Acid Beast. Made in response to a modding challenge from Webbstre, by modders SixshotOverdrive, Rusty, Spacepirate and Phanjam. The challenge was to make a monster that splatters you with burning acid when you hit it AND leaves a pool of acid behind when it dies. Spacepirate came up with the idea for an "acid spit" skil... |
931 | 1 | 02-13-2012, 08:23 AM | 02-13-2012, 08:28 AM |
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Special Belts Mod Adds codpieces and chastity belts to the game. Made to request (from this thread). Version History v1.0 - Feb.26,2012. Added 5 more codpieces and 6 chastity belts. v0.1b - Jan. 16, 2012. Proof of concept. Thread Discussion |
1249 | 1 | 01-16-2012, 09:02 AM | 02-26-2012, 08:09 AM |
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[PET] Droid Fish Provides fish at the vendors which can transform your pet into a Droid or a Sith Drone permanently (until you transform them into soemthing else ![]() Since Version 2.0, this mod is now an independent Transforming Fish mod; independent from either the Jedi or Sith class mods that is. Install this mod as you would any normal mod Version History Version 1.0 - Dec.12,2011 (patch for Jedi /... |
2343 | 1 | 12-12-2011, 09:09 AM | 12-17-2011, 10:04 PM |
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[CLASS]Spiritist_v0.1 Adds the "Spritist" class to the game. The Spiritists are the race which was corrupted by the ember, transforming them into the Zealots. Version History/Info Version 1.0 - 31-OCT-2011 - now has a class-specific skill set Version 0.1 - 27-SEP-2011 - THIS IS THE BETA VERSION Pls visit the discussion thread for more details ![]() Discussion Thread (http://www.runicgamesfansite.com/showth... |
8898 | 1 | 09-27-2011, 07:19 AM | 10-31-2011, 06:58 AM |