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  1. #1
    Join Date
    May 2010
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    Italy
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    Re: Import/modify/export mesh in Blender (for newbies)

    I LOVE THIS GUIDE!!!!!!!!!!

    I try some different way to modify a mesh but with your guide I made it in a moment

    I have only a question, should I do the same thing with a character mesh or there is something else to do before?

    Thx a lot!

  2. #2
    Join Date
    Jul 2010
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    Re: Import/modify/export mesh in Blender (for newbies)

    Hi Daemon
    actually there has been some development on import script, and now you should be able to import and modify any animated character.
    Check this thread:
    Runic Games • View topic - Help: Combining TL Animations into one Skeleton

  3. #3
    Join Date
    May 2010
    Location
    Italy
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    Re: Import/modify/export mesh in Blender (for newbies)

    Thank you so much!
    I have some little problem but i think it was because I don't know how to use well blender.

    I have only a question, when I change the name of mesh, skeleton and so on I have to modify all those or only some one?
    I'm working on Alchemist mesh file and I rename all the file name where I see "alchemist" name (also the pose and animation), am I wrong?

  4. #4
    Join Date
    Feb 2011
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    Re: Import/modify/export mesh in Blender (for newbies)

    can i have a link to a working download of the import script? (second thing u asked to download in the beggining of the guide) cus it aint workin :/

  5. #5
    Join Date
    Feb 2011
    Location
    Canada
    Comments
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    Re: Import/modify/export mesh in Blender (for newbies)

    Quote Originally Posted by spirit01 View Post
    can i have a link to a working download of the import script? (second thing u asked to download in the beggining of the guide) cus it aint workin :/
    i can second that motion. link wont work for me either

  6. #6
    Join Date
    Jul 2010
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    Re: Import/modify/export mesh in Blender (for newbies)

    i've updated the link, but also added note that there is already new script.. and link to it

  7. #7
    Join Date
    Aug 2010
    Location
    UK
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    Re: Import/modify/export mesh in Blender (for newbies)

    Hey Dusho, amazing tutorial - very detailed, clear and easy to follow. Thanks a lot for your effort in writing this. If I can make a new pack of models for Torchlight, I'll be sure to credit you and link to this tutorial. Great stuff!

  8. #8
    Join Date
    Oct 2011
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    Re: Import/modify/export mesh in Blender (for newbies)

    I'm having an issue importing Torchlight meshes. .mesh xml works fine. It seems that not all of the folders have mesh xml versions to the mesh versions. Any time I try to load a .MESH file I get this error in Python:

    Code:
    sword14.mesh
    'c:\Program' is not recognized as an internal or external command, operable program or batch file.
    Traceback <most recent call last>:
        File "C:Users\Owner\AppData\Roaming\Blender Foundation\Blender\.blender\scripts\importTL.py", line 895, in ImportOgre
           filename = files[0]
    IndexError:list index out of range
    Dunno. I've been fixing problem after problem, but this one is hard to understand. I wonder why they don't have xml files for each model.


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