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  1. #1
    Join Date
    Feb 2010
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    Class stuff Conflicts

    I need to know how i can add more than one new class to Torchlight via Torchleech. When i add more than one class, it ends up with a same filename conflict. same thing with gender mod and ferret pet. what can i do to fix this? the only thing i can think of is changing the filenames a tiny bit (ex. add a d to the end of the file for demonologist, etc.), but i dunno how to do that. Pleez help me.
    EDIT: i've check around the forums more, but all the fixes for this require opening the layout file. i don't know how to do that either.
    EDIT II: i may have found a solution. hold on.
    1337 |?|_|17_.
    |3|_|7 Torchlight |?|_|17_ |-|@|?|)3|?.

  2. #2
    Join Date
    Aug 2008
    Location
    Osaka, Japan
    Posts
    3,753
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    Re: Class stuff Conflicts

    There are a couple mods that try to accomplish this, but they tend to come with a lot of other problems. I don't personally have a good solution right now.

  3. #3
    Join Date
    May 2009
    Location
    California
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    672
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    Re: Class stuff Conflicts

    Each new class edits the charactercreate.layout to add their class to the Character Create Menu. In order to get them all to work you have to unify the charactercreate.layouts into 1 file. Basically find:
    Code:
    	
                
                
    		
    		
    		
                
    		
    		
       	 
    (I don't have any classes installed so imagine the Alchemist is a new class.)
    In all the classes you downloaded and put them into one charactercreate.layout.

    So your final product of the Character select button section should look like:
    Code:
    ...
    
    	
                
                
    		
    		
    		
    		
    		
       	 
    
    	
                
                
    		
    		
    		
                
    		
    		
       	 
    
    	
                
                
    		
    		
    		
                
    		
    		
       	 
    
    	
                
                
    		
    		
    		
                
    		
    		
       	 
    
    	
                
                
    		
    		
    		
                
    		
    		
       	 
    
    ...
    Each Unified Position must be unique or they will be overlapping each other.

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