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  1. #1
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    Nov 2009
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    Need help for Shoulder Armor Mods

    Im trying to create a "Dark Age Spawn" Skin for the Destroyer Class... i have been successful with modify the textures for the body, and the SPIKED gloves and boots...



    but i cant modify the textures for the Spiked Shoulders... ive tried some basic stuff but it only comes to this...



    What else should be done aside from editing the textures?

  2. #2
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    Nov 2009
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    Re: Need help for Shoulder Armor Mods

    awww no replies yet

  3. #3
    Join Date
    Jul 2009
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    Re: Need help for Shoulder Armor Mods

    Quote Originally Posted by leops
    awww no replies yet
    It's very probable that those able to help are busy with their own Mods and haven't been in the forum for a while. Just remember, patience is a virtue.

    I'm sure someone will eventually answer your question and offer help but you cannot force any faster response by bumping your topic. When those who can help that want to help come in, they will answer.

  4. #4
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    Nov 2009
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    Re: Need help for Shoulder Armor Mods

    yah... i guess youre right.... im also waiting for someone who makes their own mod with replacing textures for shoulder parts... that way i can learn from their mod.

  5. #5
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    Dec 2009
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    Re: Need help for Shoulder Armor Mods

    Just got the game and have barely looked into modding it at all.

    But it's the Ogre renderer which I have experience with.

    When you have a fully white material like that it means you .material file is wrong. It probably still points to the old texture. I assume the spawn tex was just written over the old one with same name, so the material file wouldn't need changed.

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