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  1. #1
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    New File Added: Shards of Narsil

    Downloads: A new file has been added by CROISSANT:

    Shards of Narsil

    Shards of Narsil

    -idea by Phanjam-

    This mod adds a tiny mini-quest to the main dungeon. You will find 3 Shard Keepers in the Cave Dungeon levels (one on each level), each one carries a shard of the legendary sword Narsil. If you manage to get all three, you will be able to forge them (go to Duran the Transmuter in the town) into the sword Anduril.

    The Guardians are pale Giant (Ghostly) Trolls, armed with axes, which do lightning damage, their stats are those of a strong champion so be prepared when attacking them!

    The sword Anduril does fire- and lightning-damage, degrades enemy armor, and has some very good stats, inspired by what I read in the wikipedia about Narsil.

    Technical info:

    The original idea for this mod was posted by Phanjam in the RGF forums.

    The Guardians are retextured, rescaled and rearmed Troll Champions with certain champion boni on them, their stats are higher than those of a Troll Juggernaut, so they should be a strong, but clearly not impossible, threat. If you can kill a Juggernaut then the Shard Keeper will only take you longer, that's all. I used trolls as those appeared in the LOTR film as well, at least IIRC as i slept through 2/3th of those films :-D

    The sword uses a slightly edited custom texture, inspired by the wikipedia entry pictures about Anduril. I added a light gold glow and some tiny tiny scribblings which are supposed to be the inscriptions mentioned in the wiki. Oh well, there's only so little one can do with a 10x10 pixel area :-D

    About the sword affixes: I used affixes that resembled those mentioned in the wikipedia, flash, fire and fear, destroying armor etc.
    I did not use any custom meshes as I have no good experiences with those. The sword has some VERY good stats, feel free to lower them if you think they are too high.

    croissant 2011

    credits: Phanjam (idea), Croissant (mod), Ramli and tjno1bc (technical advice, additional ideas), AttackGorilla (trick with spawnclasses)


    Beware: I tested everything (and it worked) in this mod EXCEPT the spawning of the Guardians in the Cave levels, you use this mod at yourn own risk

  2. #2
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    Re: New File Added: Shards of Narsil

    Thanks so much for running with this idea Croissant! I've downloaded it and will play it soon. Will feedback!

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  3. #3
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    Re: New File Added: Shards of Narsil

    Can you tell me what the actual dungeon levels are when you say CAVE DUNGEON????
    I don't know what you mean.
    THANKS!!!

  4. #4
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    Re: New File Added: Shards of Narsil

    The Cave levels are the levels after the sunken ruins (the water/jungle ruins), where the Tu'tara Lizardman live.

  5. #5
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    Shards of Narsil has been updated!

  6. #6
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    Shards of Narsil has been updated!


    PLEASE DELETE THIS MOD; IT IS BROKEN AND I CAN NOT DELETE IT MYSELF!!!!!!!!!!!!!
    Last edited by CROISSANT; 08-25-2011 at 05:36 AM.

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