1. Equipment requirements for Alch Passives Dismantle (melee requirement) and Aftershock (wand or staff requirement).
2. Dark Descent and Inoculate both re-tiered to level-3 (to give players more time to decide how they might want to develop their Alch)
3. Corrected pointing of sound files for the Alch's charge bar and added new "full" sound.
4. Minor adjustments to Dark Descent descriptive text, Alch charge bar tooltip text, Destro charge bar tooltip text and Alch Emberbolts level descriptions text.
5. Ember Barrage replaced with new Alch skill, Iceshard Orb (any points you had in Emberbarrage will transfer over to this new skill).
6. Particle/Icon rework for Fire Gauntlet skill
7. Balance fine-tuning on Embershock, Emberbolts and Embershield skills
8. Blightcharge effects rework (alternative 1)...
> Bonus based on Charge Percent:
> > Elemental Damage (0 to 20% at 80% charge, goes up to 25 at 100)
> > Crit Chance (0 to 10% at 80% charge, goes up to 12.5 at 100)
> > Crit Damage (0 to 25% at 80% charge, goes up to 31.25 at 100)
> Bonus on Pip:
> > None
> Bonus on Blighted State:
> > +25% Elemental Damage during blight (stacks with charge percent bonus for 50% total bonus)
> > +20% (approximate) Max Mana Regen during blight
> > -60% current health over the duration of blight
> > -100% Charge when blight ends
9. Destro charge rate tweaks (removed base penalty)
10. Added a blighted version of Emberstrike skill
11. Embershield base description adjustments.
12. Ember Lance tweaks: damage scales upwards with rank, adjusted T1 and T2 bonuses to be more meaningful.
13. Methodical mana cost reduction lowered to -2%/rank (previously -3%/rank)
14. Particle rework for Emberlance, blighted state and Aftershock, by Twinkletoes.
15. Fix for Wastelander/EarthShaker (Destroyer-specific sets) item drop level range.
16. New particles/icons and tweaks for Embershield by Twinkletoes.