Looking for an easier way to manage mods? Try ModDrop, our new mod manager.

Raxz's Gameplay Tweaks

Thumbnail

Favourites: 0

Report File

Raxz's Gameplay Tweaks


File Information



Files



You can install ModDrop,
our Mod Manager and Install Tool:


THIS MOD EDITS SEVERAL VANILLA FILES, INCLUDING GLOBALS.DAT. IT IS RECOMMENDED TO PUT IT NEAR THE BOTTOM OF YOUR LOAD ORDER.

My main goal with this mod is to create a lightweight Synergies replacement for those times when it's either incompatible with other mods outright or broken in multiplayer. Though I will also be including my own tweaks to taste.

Change list so far:


  • Minimum monster spawn (number of monsters per square meter) increased by 50%.
  • Maxmimum monster spawn (number of monsters per square meter) increased by 100%.
  • Maximum champion spawn (number of champions on a given floor) increased by 100%.
  • Monsters' attention span buffed on Veteran and Elite difficulties.
  • Some champion affixes buffed.



  • Skulls and other unique socketables no longer have a maximum level range, only a minimum. No more farming underleveled areas for top-tier items!
  • Skulls can now drop from most bosses.
  • Skull of Limoany can now drop at any level range, and its level requirement has been removed.
  • All attribute-related Skulls now come in four varieties, so you can socket for whichever stats you want.



  • Magic and Rare items now roll more affixes.
  • Dungeon affix system reworked with many new affixes. Some vanilla dungeon affixes removed or replaced with better versions for being lame.
  • All areas of the game can now roll random dungeon affixes.
  • Mapworks dungeons now roll a minimum of one random affix; there are no "plain" maps.
  • HP from Vitality buffed. Armor bonus left untouched.
  • Players now naturally regenerate 1% health per second.
  • Players now naturally regenerate 5% mana per second, up from 4%.



  • Maximum Fame level increased to 50, up from 33.



  • Spells and tomes can now go up to rank 7, available at level 100, and some of the crappier ones have been reworked to be more useful.
  • Crital Strike tome can now spawn.



  • All difficulties moved over one, monster statistics-wise. Casual is the vanilla Normal, Normal is the vanilla Veteran, Veteran is the vanilla Elite, and Elite is buffed into a new higher difficulty.
  • Fame and gold now scale with difficulty level, but not experience.
  • ** Casual: -25%
  • ** Normal: Default
  • ** Veteran: +25%
  • ** Elite: +50%

Report File

Reason








Report Comment

Reason






Report Link

Reason