Humans as Pets - added 12 starting pets and made them into functioning human alternatives with skills same as players
Added 6 Skills for Engineer Class - adding 6 variety of skill, completely inspired and based upon on the unused skills in the game data.
>This includes the following skills: Engulfing Flame Bot, Artillery/Bombardier, Sheildshock, Blast Hammer, Sticky Bombs, and Vortex Time Bombs.
*The mod starts from just Flame Gun Bot and Mortar Bot skills. (This mod is already removed from the database)
Storm Burst Dash Increase (3x) - modifies the skill's distance
Auto Rumble Spell - makes the spell fully automated
Quick Web Spell - makes the spell's summon duration much lesser
Repulsion Hex Skill Versions - either makes the skill a damager or a crowd control
Leap Ability Spell - added a jumping spell by replacing another spell
Charge at Will Spell - a custom spell that enables you to charge on command
Charged Blast - a feature for the Blast Cannon skill, that will used up a full charge bar
Unlock All Spells - will let you use and buy the unused spells in the game data
Increased Spell Merchants' Stock - modifies the merchants inventory
Mushato - Transmuted weapons for the Custom Class, Musha.
Cutscene Disabler - disables all cutscene in the game
FUTURE UPDATES ON CURRENT MODS:
>To add more weapons in MUSHATO mod.
>Musha Class (Player) - Warriors from the Far East, devoted in mastering their Arts on wielding spirit-forged weapons.
*Discussion and progress of this mod can be found here.
>Cannon Mastery -an added passive skill for all classes (but most probably just wanderer)
>The Moon - Berserker's special skill...
>Polymorphosis Spell - ????
>Gamblers Sells Unique Skulls - Added unique socketables on gambler merchants' stock
>Tinya Got It All! - Complete stocks in one merchant. This includes all spells, all socketables, and sells unique collars. *this mod doesn't affect any general merchant mods out there.
04/29/2013: So, if you guys already know, I've introduce a new kind of character class for the game and it is called Musha, my pets have two of these, Musahi and Tomoe. Musha are warriors from the Far East, they don't have much skills unlike the other classes, but what they lack, they honed in their fighting. Musha are much efficient in hand-to-hand combat, they dedicated themselves in harnessing power into their weapons that only them can wield.
dec-2012: I have a bunch of ideas I want to be realized, specifically regarding to player skills and spells.
Planning to make more mods while making me play the game more enjoyable.
Hoping to make gamers be interested with my mods.
I'm also hoping to run by Runic Games Forum someday, if only there's a way to let me register...unfortunately my country's ISPs are blocked so I'm stuck here at the fansite
---at least my works are out there! I'm enjoying the potential of this game for modifications very much.
*If the special offer for steam is back, I'll buy one so that I can upload my works for the steam community too. (I may just have to purchase this June)
*All credits goes to all the modders at the forums.runicgames.com.
All modders relating to skills, gamekillz for the ultimate modlist thread, and TheDharmaBum for his pet mods (nothing to do with my mod but my modding interest starts while using his). Thank you all!
Special thanks to the Chinese modding community, especially the one who come up with the idea of making pets make use of armors and trinkets.
I'd like to thank HappyFunTimes [MOD] Camera Zoom v0.2
and skullder [MOD] Increased monsters draw distance (1.13, NO REPACK)
for their amazing mods. I truly enjoy the game much better with these mods.
I also like to thank lyravega for his simplest but ingenious mod, the Gem Box.
That's how I feel in modding or hacking, somehow I feel there's something missing in the game and I want to make that possible---but sometimes i just want things to change the way I want. :P